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Enum "RoomSubType"⚓︎

Value Enumerator Comment
0 NULL⚓︎
0 SHOP_LEVEL_1⚓︎
1 SHOP_LEVEL_2⚓︎
2 SHOP_LEVEL_3⚓︎
3 SHOP_LEVEL_4⚓︎
4 SHOP_LEVEL_5⚓︎
10 SHOP_RARE_GOOD⚓︎
11 SHOP_RARE_BAD⚓︎
100 SHOP_KEEPER_LEVEL_1⚓︎
101 SHOP_KEEPER_LEVEL_2⚓︎
102 SHOP_KEEPER_LEVEL_3⚓︎
103 SHOP_KEEPER_LEVEL_4⚓︎
104 SHOP_KEEPER_LEVEL_5⚓︎
110 SHOP_KEEPER_RARE_GOOD⚓︎
111 SHOP_KEEPER_RARE_BAD⚓︎
1 TREASURE_NORMAL⚓︎
1 TREASURE_OPTIONS⚓︎
2 TREASURE_PAY_TO_PLAY⚓︎
3 TREASURE_PAY_TO_PLAY_OPTIONS⚓︎
34 TREASURE_KNIFE_PIECE⚓︎
0 MINIBOSS_SLOTH⚓︎
1 MINIBOSS_LUST⚓︎
2 MINIBOSS_WRATH⚓︎
3 MINIBOSS_GLUTTONY⚓︎
4 MINIBOSS_GREED⚓︎
5 MINIBOSS_ENVY⚓︎
6 MINIBOSS_PRIDE⚓︎
7 MINIBOSS_SUPER_SLOTH⚓︎
8 MINIBOSS_SUPER_LUST⚓︎
9 MINIBOSS_SUPER_WRATH⚓︎
10 MINIBOSS_SUPER_GLUTTONY⚓︎
11 MINIBOSS_SUPER_GREED⚓︎
12 MINIBOSS_SUPER_ENVY⚓︎
13 MINIBOSS_SUPER_PRIDE⚓︎
14 MINIBOSS_ULTRA_PRIDE⚓︎
15 MINIBOSS_KRAMPUS⚓︎
0 CHALLENGE_NORMAL⚓︎
1 CHALLENGE_BOSS⚓︎
10 CHALLENGE_WAVE⚓︎
11 CHALLENGE_WAVE_BOSS⚓︎
12 CHALLENGE_WAVE_GIDEON⚓︎
0 LIBRARY_LEVEL_1⚓︎
1 LIBRARY_LEVEL_2⚓︎
2 LIBRARY_LEVEL_3⚓︎
3 LIBRARY_LEVEL_4⚓︎
4 LIBRARY_LEVEL_5⚓︎
0 CRAWLSPACE_NORMAL⚓︎
1 CRAWLSPACE_GIDEON⚓︎
2 CRAWLSPACE_ROTGUT⚓︎
2 CRAWLSPACE_GUS⚓︎
3 CRAWLSPACE_ROTGUT_2⚓︎
3 CRAWLSPACE_ROTGUT_HEART⚓︎
4 CRAWLSPACE_BEAST⚓︎
1 SECRET_EXIT_DOWNPOUR⚓︎
2 SECRET_EXIT_MINES⚓︎
3 SECRET_EXIT_MAUSOLEUM⚓︎
1 DOWNPOUR_WHITE_FIRE⚓︎
34 DOWNPOUR_MIRROR⚓︎
1 MINES_YELLOW_BUTTON⚓︎
10 MINES_MINESHAFT_ENTRANCE⚓︎
11 MINESHAFT_LOBBY⚓︎
20 MINESHAFT_KNIFE_PIECE⚓︎
30 MINESHAFT_ROOM⚓︎
31 MINESHAFT_ROOM_BACKWARDS⚓︎
0 ASCENT_EXIT⚓︎
1 ASCENT_BASEMENT⚓︎
4 ASCENT_CAVES⚓︎
7 ASCENT_DEPTHS⚓︎
27 ASCENT_DOWNPOUR⚓︎
29 ASCENT_MINES⚓︎
31 ASCENT_MAUSOLEUM⚓︎
0 HOME_ISAACS_BEDROOM⚓︎
1 HOME_HALLWAY⚓︎
2 HOME_MOMS_BEDROOM⚓︎
3 HOME_LIVING_ROOM⚓︎
10 HOME_CLOSET_PICKUPS⚓︎
11 HOME_CLOSET_TAINTED⚓︎
33 DEATH_CERTIFICATE_ENTRANCE⚓︎
34 DEATH_CERTIFICATE_NORMAL⚓︎
0 ARCADE_NORMAL⚓︎
1 ARCADE_CAIN⚓︎
0 CURSE_NORMAL⚓︎
1 CURSE_VOODOO_HEAD⚓︎
0 DEVIL_NORMAL⚓︎
1 DEVIL_NUMBER_MAGNET⚓︎
0 ANGEL_NORMAL⚓︎
1 ANGEL_STAIRWAY⚓︎
0 ISAACS_BEDROOM_NORMAL⚓︎
99 ISAACS_BEDROOM_GENESIS⚓︎
0 DEPTHS_NORMAL⚓︎
1 DEPTHS_FOOL_ROOM⚓︎
1 DEPTHS_MARKED_SKULL⚓︎