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Class "PlayerHUD"⚓︎

Info

You can get this class by using the following functions:

Example Code
1
local playerHud = Game():GetHUD():GetPlayerHUD(0)

Functions⚓︎

GetFlashGoldHearts ()⚓︎

int GetFlashGoldHearts ( )⚓︎


GetFlashRedHearts ()⚓︎

int GetFlashRedHearts ( )⚓︎


GetFlashSoulHearts ()⚓︎

int GetFlashSoulHearts ( )⚓︎


GetHeartByIndex ()⚓︎

PlayerHUDHeart GetHeartByIndex ( int Index )⚓︎


GetHearts ()⚓︎

PlayerHUDHeart[] GetHearts ( )⚓︎

Returns table of PlayerHUDHeart objects.


GetHUD ()⚓︎

HUD GetHUD ( )⚓︎


GetIndex ()⚓︎

int GetIndex ( )⚓︎


GetLayout ()⚓︎

PlayerHUDLayout GetLayout ( )⚓︎


GetPlayer ()⚓︎

EntityPlayer GetPlayer ( )⚓︎


RenderActiveItem ()⚓︎

void RenderActiveItem ( ActiveSlot Slot, Vector Position, float Alpha = 1.0, float Scale = 1.0 )⚓︎


SetFlashGoldHearts ()⚓︎

void SetFlashGoldHearts ( int Frames = 4 )⚓︎


SetFlashRedHearts ()⚓︎

void SetFlashRedHearts ( int Frames = 4 )⚓︎


SetFlashSoulHearts ()⚓︎

void SetFlashSoulHearts ( int Frames = 4 )⚓︎