Class "RoomDescriptor"⚓︎
Functions⚓︎
AddRestrictedGridIndex ()⚓︎
void AddRestrictedGridIndex ( int GridIndex )⚓︎
GetEntitiesSaveState ()⚓︎
EntitiesSaveStateVector GetEntitiesSaveState ( )⚓︎
GetGridEntitiesSaveState ()⚓︎
GridEntitiesSaveStateVector GetGridEntitiesSaveState ( )⚓︎
GetRestrictedGridIndexes ()⚓︎
int[] GetRestrictedGridIndexes ( )⚓︎
Variables⚓︎
AllowedDoors⚓︎
DoorSet AllowedDoors⚓︎
Now properly returns the allowed door slot.
Doors⚓︎
DoorSet Doors⚓︎
Now properly returns the door slot.