Global Class "BestiaryMenu"⚓︎
Info
You can get this class by using the BestiaryMenu
global table.
Note that to call these functions, you must use a .
(period) instead of a :
(colon)!
Example Code
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Functions⚓︎
GetBestiaryMenuSprite ()⚓︎
Sprite GetBestiaryMenuSprite ( )⚓︎
Paper sprite and all other decoration.
GetDeathScreenSprite ()⚓︎
Sprite GetDeathScreenSprite ( )⚓︎
Selectable elements that show the DeathScreen sprite of the enemies.
GetEnemySprite ()⚓︎
Sprite GetEnemySprite ( )⚓︎
Used for the animated enemy preview.
GetSelectedPage ()⚓︎
int GetSelectedPage ( )⚓︎
GetNumBossPages ()⚓︎
int GetNumBossPages ( )⚓︎
Returns the number of bestiary pages used for bosses. The boss pages come after the monster pages.
GetNumMonsterPages ()⚓︎
int GetNumMonsterPages ( )⚓︎
Returns the number of bestiary pages used for enemies. Enemy pages come first, the pages afterwards are reserved for bosses.
GetNumPages ()⚓︎
int GetNumPages ( )⚓︎
Returns the total number of pages currently in the bestiary, with both monster and boss pages included.