Class "ProjectileParams"⚓︎
Variables⚓︎
Damage⚓︎
float Damage⚓︎
Number of half hearts of damage dealt by the projectile. Cannot be set to a negative value.
Info
This value ignores the full heart damage modifier applied to projectiles with a Scale above 1.15
, but non-boss champions will still double it (with a caveat, read warning below!).
Warning
Enemies with a ChampionColorIdx above -1
will cap the damage at 2.0
!