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Class "ProjectileParams"⚓︎

Variables⚓︎

Damage⚓︎

float Damage⚓︎

Number of half hearts of damage dealt by the projectile. Cannot be set to a negative value.

Info

This value ignores the full heart damage modifier applied to projectiles with a Scale above 1.15, but non-boss champions will still double it (with a caveat, read warning below!).

Warning

Enemies with a ChampionColorIdx above -1 will cap the damage at 2.0!