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Class "Renderer"⚓︎

Functions⚓︎

LoadImage ()⚓︎

Image LoadImage ( string filePath )⚓︎


Pipeline ()⚓︎

Pipeline Pipeline ( )⚓︎


ProjectionMatrix ()⚓︎

GLMat4 ProjectionMatrix ( )⚓︎


RenderSet ()⚓︎

void RenderSet ( )⚓︎


Shader ()⚓︎

Shader Shader ( string vertexShader, string fragmentShader, VertexDescriptor vertexDescriptor )⚓︎


StartTransformation ()⚓︎

Transformer StartTransformation ( )⚓︎


Vec2 ()⚓︎

GLVec2 Vec2 ( float x = 0, float y = 0 )⚓︎


Vec3 ()⚓︎

GLVec3 Vec3 ( float x = 0 float y = 0, float z = 0 )⚓︎


Vec4 ()⚓︎

GLVec4 Vec4 ( float x = 0 float y = 0, float z = 0, float w = 0 )⚓︎


VertexDescriptor ()⚓︎

VertexDescriptor VertexDescriptor ( )⚓︎