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Class "History"⚓︎


You can get this class by using the following functions:

Example Code
local history = Isaac.GetPlayer(0):GetHistory()


GetCollectiblesHistory ()⚓︎

HistoryItems[] GetCollectiblesHistory ( )⚓︎

Returns table of collectible HistoryItems.

RemoveHistoryItemByIndex ()⚓︎

boolean RemoveHistoryItemByIndex ( int Index )⚓︎

Removes an item from the item history tracker on the right-hand side of the screen. Note that this does not remove the item effect from the player.

Returns true if an item was removed, false if not.