Class "History"⚓︎
Info
You can get this class by using the following functions:
Example Code
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Functions⚓︎
GetCollectiblesHistory ()⚓︎
HistoryItems[] GetCollectiblesHistory ( )⚓︎
Returns table of HistoryItems for the player's collectibles AND smelted trinkets.
RemoveHistoryItemByIndex ()⚓︎
boolean RemoveHistoryItemByIndex ( int Index )⚓︎
Removes an item from the item history tracker on the right-hand side of the screen. Note that this does not remove the item effect from the player.
Returns true if an item was removed, false if not.
SearchCollectibles ()⚓︎
HistoryItems[] SearchCollectibles ( CollectibleType[] IDs = nil )⚓︎
Returns only HistoryItems for the provided CollectibleType(s). A single ID may be passed in place of a table.
If no collectibles are specified, returns all collectibles (no smelted trinkets included).
SearchTrinkets ()⚓︎
HistoryItems[] SearchTrinkets ( TrinketType[] = nil )⚓︎
Returns only HistoryItems for the provided (smelted) TrinketType(s). A single ID may be passed in place of a table.
If no trinkets are specified, returns all smelted trinkets (no collectibles included).