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Class "PocketItem"⚓︎

Info

You can get this class by using the following functions:

Example Code
1
local pocket = Isaac.GetPlayer(0):GetPocketItem(0)

Functions⚓︎

GetSlot ()⚓︎

int GetSlot ( )⚓︎

For cards, returns Card.

For pills, returns PillColor.

For pocket active items, returns the corresponding ActiveSlot (either ActiveSlot.SLOT_POCKET or ActiveSlot.SLOT_POCKET2).

Returns 0 if the slot is empty.


GetType ()⚓︎

PocketItemType GetType ( )⚓︎

Returns the PocketItemType.

This value is unreliable if the slot is currently empty, as the game sometimes does not clear it.