Global Class "Minimap"
Info
You can get this class by using the Minimap
global table.
Note that to call these functions, you must use a .
(period) instead of a :
(colon)!
Example Code
| local size = Minimap.GetDisplayedSize()
|
Functions
GetDisplayedSize ()
Vector GetDisplayedSize ( )
Returns the current display size of the minimap. When not expanded this is always Vector(47,47)
.
GetHoldTime ()
int GetHoldTime ( )
GetIconsSprite ()
Sprite GetIconsSprite ( )
GetItemIconsSprite ()
Sprite GetItemIconsSprite ( )
GetShakeDuration ()
int GetShakeDuration ( )
GetShakeOffset ()
Vector GetShakeOffset ( )
GetState ()
SetHoldTime ()
void SetHoldTime ( int Time )
SetShakeDuration ()
void SetShakeDuration ( int Duration )
SetShakeOffset ()
void SetShakeOffset ( Vector Offset )
SetState ()