Class "MusicManager"⚓︎
Modified Functions⚓︎
Crossfade ()⚓︎
void Crossfade ( Music MusicId, float FadeRate = 0.08 )⚓︎
Now validates the Music ID to prevent crashes.
Fadein ()⚓︎
void Fadein ( Music MusicId, float Volume = 1, float Volume = 0.08 )⚓︎
Now validates the Music ID to prevent crashes.
Play ()⚓︎
void Play ( Music MusicId, int Volume = -1 )⚓︎
Now validates the Music ID to prevent crashes.
Functions⚓︎
GetCurrentJingleID ()⚓︎
Music GetCurrentJingleID ( )⚓︎
Returns the id of the currently playing jingle, or 0 if no jingle is playing/current jingle is fading out.
GetCurrentPitch ()⚓︎
float GetCurrentPitch ( )⚓︎
PlayJingle ()⚓︎
void PlayJingle ( Music MusicId, int Duration = 140 )⚓︎
SetCurrentPitch ()⚓︎
void SetCurrentPitch ( float Pitch )⚓︎
StopJingle ()⚓︎
void StopJingle ( )⚓︎
Force currently playing jingle to immediately fade out.