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Class "ItemConfig"⚓︎

Functions⚓︎

CanRerollCollectible ()⚓︎

boolean CanRerollCollectible ( int ID )⚓︎

Returns true if the collectible can be rerolled.

Bug

Despite not being a static function, this function must be called with a ., like Isaac.GetItemConfig().CanRerollCollectible(1).


GetTaggedItems ()⚓︎

ItemConfig_Item[] GetTaggedItems ( int Tags )⚓︎

Returns a table of ItemConfig_Item objects with the given tags

Bug

Calling this function with will crash the game. This will be fixed in the next update.