Class "ItemConfig"⚓︎
Functions⚓︎
CanRerollCollectible ()⚓︎
boolean CanRerollCollectible ( int ID )⚓︎
Returns true
if the collectible can be rerolled.
Bug
Despite not being a static function, this function must be called with a .
, like Isaac.GetItemConfig().CanRerollCollectible(1)
.
GetTaggedItems ()⚓︎
ItemConfig_Item[] GetTaggedItems ( int Tags )⚓︎
Returns a table of ItemConfig_Item objects with the given tags
Bug
Calling this function with will crash the game. This will be fixed in the next update.