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Global Class "StatsMenu"⚓︎

Info

You can get this class by using the StatsMenu global table.

Note that to call these functions, you must use a . (period) instead of a : (colon)!

Example Code
1
local sprite = StatsMenu.GetSecretsMenuSprite()

Functions⚓︎

GetSecretsMenuSprite ()⚓︎

Sprite GetSecretsMenuSprite ( )⚓︎


GetSecretsMenuCursorLeftSprite ()⚓︎

Sprite GetSecretsMenuCursorLeftSprite ( )⚓︎


GetSecretsMenuCursorRightSprite ()⚓︎

Sprite GetSecretsMenuCursorRightSprite ( )⚓︎


GetSecretsMenuMiniSprite1 ()⚓︎

Sprite GetSecretsMenuMiniSprite1 ( )⚓︎

Used for left scroll transition animation.


GetSecretsMenuMiniSprite2 ()⚓︎

Sprite GetSecretsMenuMiniSprite2 ( )⚓︎


GetSecretsMenuMiniSprite3 ()⚓︎

Sprite GetSecretsMenuMiniSprite3 ( )⚓︎


GetSecretsMenuMiniSprite4 ()⚓︎

Sprite GetSecretsMenuMiniSprite4 ( )⚓︎


GetSecretsMenuMiniSprite5 ()⚓︎

Sprite GetSecretsMenuMiniSprite5 ( )⚓︎

Center mini paper. Used to display currently highlighted achievement.


GetSecretsMenuMiniSprite6 ()⚓︎

Sprite GetSecretsMenuMiniSprite6 ( )⚓︎


GetSecretsMenuMiniSprite7 ()⚓︎

Sprite GetSecretsMenuMiniSprite7 ( )⚓︎


GetSecretsMenuMiniSprite8 ()⚓︎

Sprite GetSecretsMenuMiniSprite8 ( )⚓︎


GetSecretsMenuMiniSprite9 ()⚓︎

Sprite GetSecretsMenuMiniSprite9 ( )⚓︎

Used for right scroll transition animation.


GetSelectedElement ()⚓︎

int GetSelectedElement ( )⚓︎


GetStatsMenuSprite ()⚓︎

Sprite GetStatsMenuSprite ( )⚓︎


IsSecretsMenuVisible ()⚓︎

boolean IsSecretsMenuVisible ( )⚓︎


SetSelectedElement ()⚓︎

void SetSelectedElement ( int Element )⚓︎