Skip to content

Class "EntityDesc"⚓︎

Info

You can get this class by using the following functions:

Constructors⚓︎

EntityDesc ()⚓︎

EntityDesc EntityDesc ( EntityType Type = 0, int Variant = 0, int Subtype = 0, ChampionColor ChampionId = -1, float Health = 0.0, float MaxHealth = 0.0, boolean PlayerControlled = false )⚓︎


Functions⚓︎

GetChampionId ()⚓︎

ChampionColor GetChampionId ( )⚓︎


GetHealth ()⚓︎

float GetHealth ( )⚓︎


GetMaxHealth ()⚓︎

float GetMaxHealth ( )⚓︎


GetSubtype ()⚓︎

int GetSubtype ( )⚓︎


GetType ()⚓︎

EntityType GetType ( )⚓︎


GetVariant ()⚓︎

int GetVariant ( )⚓︎


IsPlayerControlled ()⚓︎

boolean IsPlayerControlled ( )⚓︎


SetChampionId ()⚓︎

void SetChampionId ( ChampionColor ChampionId )⚓︎


SetHealth ()⚓︎

void SetHealth ( float Health )⚓︎


SetMaxHealth ()⚓︎

void SetMaxHealth ( float MaxHealth )⚓︎


SetPlayerControlled ()⚓︎

void SetPlayerControlled ( boolean PlayerControlled )⚓︎


SetSubtype ()⚓︎

void SetSubtype ( int Subtype )⚓︎


SetType ()⚓︎

void SetType ( EntityType Type )⚓︎


SetVariant ()⚓︎

void SetVariant ( int Variant )⚓︎