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Global Class "KeyConfigMenu"⚓︎

Info

You can get this class by using the KeyConfigMenu global table.

Note that to call these functions, you must use a . (period) instead of a : (colon)!

Example Code
1
local sprite = KeyConfigMenu.GetSprite()

Functions⚓︎

GetSprite ()⚓︎

Sprite GetSprite ( )⚓︎


GetSelectedColumn ()⚓︎

int GetSelectedColumn ( )⚓︎


GetSelectedElement ()⚓︎

int GetSelectedElement ( )⚓︎


SetSelectedColumn ()⚓︎

void SetSelectedColumn ( int Column )⚓︎


SetSelectedElement ()⚓︎

void SetSelectedElement ( int Element )⚓︎


IsEditActive ()⚓︎

boolean IsEditActive ( )⚓︎